

import UIKit

let SCREEN_WIDTH = UIScreen.main.bounds.width
let SCREEN_HEIGHT = UIScreen.main.bounds.height

let boardLeftMargin : CGFloat = 50
let margin : CGFloat = 7
var cellRowCount : Int = 4
import Foundation



extension UIColor {
    class func rgbColor(red: Int, green: Int, blue: Int) -> UIColor {
        return UIColor(displayP3Red: CGFloat(red) / 255.0, green: CGFloat(green) / 255.0, blue: CGFloat(blue) / 255.0, alpha: 1)
    }
}
